Mural Bot
Role: Developer, Physical Computing Collaborator Technologies: Physical Computing, Robotics, Generative Art Systems Focus Areas: Interactive Art, Large-Scale Fabrication, Collaborative Making
Project Overview
Mural Bot is a robotic system for painting large-scale murals, developed in collaboration with artists Joseph Kristofeltti, Tyler Hobbs, and Jon Starr. The project sits at the intersection of physical computing, generative art, and public space — exploring what it means to use machines as creative partners for work at urban scale.
The system is designed to translate generative or algorithmically-derived artwork into physical painted output at mural scale, bridging the gap between code-based art creation and its permanent expression on walls and surfaces.
The Collaborators
- Joseph Kristofeltti — muralist and public artist (Portfolio) — TEDx talk: “What it’s Like to Use the City as Your Canvas”
- Tyler Hobbs — generative artist known for algorithmic work (Website) — Introduction from Unit
- Jon Starr — collaborator on physical systems and fabrication
Why This Project
The most interesting space in art right now is where physical making meets algorithmic thinking. Mural Bot isn’t about replacing the artist — it’s about extending what’s possible at scale, with precision, and in public space. The robot handles repeatability and scale; the humans handle vision and meaning.